About
KodeLife is a real-time GPU shader editor for Mac that supports macOS 10.13 or later on both Intel and Apple silicon. It gives you native, real-time control over GPU power in one lightweight app, and the site describes it as Shadertoy for your desktop.
Code is checked, evaluated, and updated in the background as you type, so you can prototype visual effects without starting up a full engine or waiting for compilation. KodeLife supports OpenGL GLSL and the Metal Shading Language, with basic support for compute shaders. The UI can be switched between English and Japanese.
You can share generated visuals with other applications in real time, directly on the GPU, using Syphon, or export PNG screen captures of your work. The downloads have no restrictions so you can try before you buy. Licenses are one-time purchases, not subscriptions, and are valid for a single user on all supported desktop platforms.
What's new
All release notesHomebrew cask kodelife 1.2.9,212 (sha256 cedf146ebfc7d2776e0ad0e07ae5ffb6c53249bcaa24ab25a6f4e0ad6ba9bd8c).