About
Redot Engine is a free, open-source game engine for creating 2D and 3D games. It offers a flexible, high-performance environment for building games and deploying them on desktop, mobile, and web. Its 2D engine is built for performant 2D games, and it also supports building rich 3D worlds.
Redot uses scene-driven design, where you create reusable scenes from nodes, scripts, and a node hierarchy that defines clear game logic. The engine also supports Asset Pipelines. Compatible agents can connect through MCP tools to inspect projects, understand engine context, and streamline repetitive workflows.
Redot Engine is open source, and all contributors share equally. The Redot community lets users share knowledge, shape priorities, and build alongside developers. Documentation is available to help you get started.
What's new
All release notesHomebrew cask redot 26.3 (sha256 bf781ae53dfaa4bbc6aadd21ebf2c69da3681ed85894d3ab2a816f0b03755a34).