About
Silo is a lightweight, fast 3D polygonal modeler and UV mapper with an industry-grade toolset and an easy-to-learn workflow. Its focused, portable design makes it useful as a standalone modeler or as a modeling upgrade for all-in-one tools like Maya or Blender. Silo includes live LSCM unwrapping for UVs, off-model selection highlighting, a complete poly/SubD toolset, and customizable colors, hotkeys, and mouse functions. It supports GoZ for creating base meshes for ZBrush and Mudbox, and works with Unity and Unreal for game assets, with .fbx support including blend shapes.
Each Silo license includes Milo, a real-time renderer built on Epic's Unreal Engine for lighting, materials, and shadows on your 3D models. Milo is currently in Early Access and is suited to product shots, game asset visualization, architectural walkthroughs, turntables, and previews. With the Silo-Milo Link, saving a file in Silo automatically reloads it in Milo with your changes. Silo can also export instant turntable renders as animated GIFs.
Silo uses regular rolling updates rather than a subscription. Every license includes a full year of free upgrades, and you can keep using any version released before your update period ends. A 7-day free trial is available. Silo requires Windows 10 or newer (64-bit) or macOS 12 or newer, with M1+ Macs noted in the system requirements.
What's new
All release notesHomebrew cask silo 2026.2.0 (sha256 007d0b62134745336ffa3781549c12957290873282f330d4e6c2bc23ce493548).