About
Tiled is a free, open source level editor that is easy to use and flexible. Its Automapping feature can place the right tiles automatically. You can annotate levels with rectangles, ellipses, or polygons, place, resize, and rotate tiles freely, and reuse object templates to avoid repetition.
For tile work, Tiled supports multi-layer tile editing, quick terrain painting, and rule-based tile and object placement. It handles orthogonal, isometric, and hexagonal maps. For larger projects, it can edit infinite maps that grow as needed and organize multiple maps in a world.
Tiled also includes workflow tools such as fast switching between projects, jumping to any file in a project, customizable keyboard shortcuts, and JavaScript extensibility for custom file formats and actions. It exports to formats including Image, JSON, Lua, GameMaker, Defold, and tBIN, and has been used to make games such as Shovel Knight and Axiom Verge.
What's new
All release notesHomebrew cask tiled 1.12.2 (sha256 75712ec3a892701a9b2b7a12e44d636a1dbbe4caa6bb8bba729e697bd8a80433).